First, thank you for creating Freetrack and sharing it so generously with the world. I am a Flight Simulator fan and this, combined with TileProxy, is about to take my experience to a whole new level, a whole different meaning to simming. Thank You.
Now the bad news: I say "about to" because I am having a problem with tracking.
I created a very crude headclip out of a piece of pcb and a coathanger with the help of the other photos, diagrams, and the LED assembly wizard. It was my first meaningful electronics project and was great fun by itself. But I was a bit disappointed that it didn't track well, and it didn't show up well enough for tracking once daylight broke.
I had also set it so that it would focus the light off to the side where the webcam would keep it in full view on a head turn.
So I met the intesity challenge with some intensity, upping the mcd's from 120 to around 500, red, green, or blue to chose from in a "full color" LED, complete with switches for the colors and a 1k 15-turn potentiometer for setting things just right, all picked up at Radio Crap. This one aligns to perfectly to the front.
I now have a very borg looking (the PCB is the structure) blue, green, or very bright red, or not if I feel like it, or not sleeping well again, device ... that once again does not track well.
What is happening is when I turn my head, Deadhead Bob turns his head, but will swing way forward in the z-axis when turning right, and way back in the z-axis when turning left. In FSX this shows as being flung far forward or far back of the Cessna 172, looking in the right direction, but several, even a hundred or 2 yards up or down the runway.
I've checked the dimensions twice both times before I cut anything (but wasn't so forward thinking with the wiring of the borg implant and struggled a bit on it, heh). I don't think it is a dimension problem, 60 x 60, 80 x 80.
Any ideas? Resistance is futile.
Thanks Again